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For the first stage, I was able to make a beeline to the safehouse. Did not take a single step in the wrong direction. The openness certainly feels more realistic than the spoonfed "openness" of the Valve campaigns. —doorstuckdoorstuck (forums.ihatemountains.com)
May9

Ambient screenshots

Posted by Nicolas in

  1. Lost in the Woods
  2. Climbing the Manor
  3. The Underground Way
  4. Lumberyard Evacuation
  5. Lakeside Finale

1: Lost in the Woods

The survivors crashed their bus in an utility pole of this dark forest while fleeing. They must now find their way through the spooky North American mountains.

2: Climbing the Manor

The survivors got out of the forest and must now reach the highest point of this manor and try to launch a distress call from the radio broadcasting some tape loop.

3: The Underground Way

Escaped from the manor, the survivors are now fleeing through an old system of caves and tunnels running under the manor and through the mountains.

4: Lumberyard Evacuation

Freshly escaped from this oppressing cave system, survivors are now looking for help and rescue in the lumberyard nearby where military forces set up their outpost.

5: Lakeside Finale

Fleeing the now infected and desolated lumberyard, the survivors find themselves blocked by a lake and are eagerly waiting to be rescued by whoever could catch their signal.